You love Starbound.
We love Starbound.
We’re hugely excited to be able to tell you that we’re going wholly out of this world during GameCity this year with a massive Starbound residency at the National Videogame Arcade!
Not only will GameCity visitors get to play the latest update of Starbound with ALL NEW FEATURES like missions, teleporters and challenge rooms, there’s also an amazing new invitation to builders…
We need your help! Take part in our ambitious extraterrestrial building project exclusive to GameCity – Operation Colonisation! Make your mark on the construction of a vibrant new colony; build a brand new home for a citizen of the stars, furnish it with your favourite treasures and see who moves in!
Come and join Chucklefish in this extra-special, extraterrestrial project – ONLY at The GameCity Festival!Come and design a new game of football for GameCity, to be played for real on our special pitch on the Old Market Square as a part of the Sheriff's Gauntlet, on Saturday 31st October! Drop in session; all ages; all abilities; come and get your football thinking caps on and make up some rules! (Almost) anything goes.
You love Starbound.
We love Starbound.
We’re hugely excited to be able to tell you that we’re going wholly out of this world during GameCity this year with a massive Starbound residency at the National Videogame Arcade!
Not only will GameCity visitors get to play the latest update of Starbound with ALL NEW FEATURES like missions, teleporters and challenge rooms, there’s also an amazing new invitation to builders…
We need your help! Take part in our ambitious extraterrestrial building project exclusive to GameCity – Operation Colonisation! Make your mark on the construction of a vibrant new colony; build a brand new home for a citizen of the stars, furnish it with your favourite treasures and see who moves in!
Come and join Chucklefish in this extra-special, extraterrestrial project – ONLY at The GameCity Festival!To celebrate the fact, we’ve been working with ten designers to create ten NEW versions of the beautiful game which are going to be ready for everyone to try out and take away.
Join us at The National Videogame Arcade as we explore bending the rules of the beautiful game!
Mink ette and David Austin
Mink creates games of all kinds and loves making excuses to play when you probably should be doing something else. David is a keen footballer and occasional event runner for City Dash.
“Both of us love playing games that have you running around in the streets, but also board games and computer games. We've brought different parts of these different types of games together to make beautiful monstrosities. “
To celebrate the fact, we’ve been working with ten designers to create ten NEW versions of the beautiful game which are going to be ready for everyone to try out and take away.
Join us at The National Videogame Arcade as we explore bending the rules of the beautiful game!
Mink ette and David Austin
Mink creates games of all kinds and loves making excuses to play when you probably should be doing something else. David is a keen footballer and occasional event runner for City Dash.
“Both of us love playing games that have you running around in the streets, but also board games and computer games. We've brought different parts of these different types of games together to make beautiful monstrosities. “
You love Starbound.
We love Starbound.
We’re hugely excited to be able to tell you that we’re going wholly out of this world during GameCity this year with a massive Starbound residency at the National Videogame Arcade!
Not only will GameCity visitors get to play the latest update of Starbound with ALL NEW FEATURES like missions, teleporters and challenge rooms, there’s also an amazing new invitation to builders…
We need your help! Take part in our ambitious extraterrestrial building project exclusive to GameCity – Operation Colonisation! Make your mark on the construction of a vibrant new colony; build a brand new home for a citizen of the stars, furnish it with your favourite treasures and see who moves in!
Come and join Chucklefish in this extra-special, extraterrestrial project – ONLY at The GameCity Festival!To launch our first Britsoft weekend, the Godfather of the British Games industry, Ian Livingstone, takes to the main ballroom stage to deliver his thoughts and reflections on a lifetime in the British videogame industry. Expect candid opinion from a voice of experience - Ian Livingstone has both been there AND done it.
With plenty of time to ask questions, this is a valuable opportunity to hear about Britsoft from one of the people central to creating it.
To celebrate the fact, we’ve been working with ten designers to create ten NEW versions of the beautiful game which are going to be ready for everyone to try out and take away.
Join us in the Market square as we explore bending the rules of the beautiful game!
To celebrate the fact, we’ve been working with ten designers to create ten NEW versions of the beautiful game which are going to be ready for everyone to try out and take away.
Join us in the Market square as we explore bending the rules of the beautiful game!
Grant Howitt and Mary Hamilton from Serious Business
Vampire Football
Serious Business run live games that don't take themselves too seriously; we like running, jumping, singing, shouting and getting people to act outside of the norm.
“Our mission at Serious Business is to make fun, accessible games that as many people as possible can play with as little lead-in time as possible: no tricky rules, no complex strategies, just lots of excitement and lots for the players to do. We draw inspiration from film and theatre and try to boil down narrative experiences into a series of quick events, and from cartoons as we apply a thin veneer of unreality over the surface of the world.”
You love Starbound.
We love Starbound.
We’re hugely excited to be able to tell you that we’re going wholly out of this world during GameCity this year with a massive Starbound residency at the National Videogame Arcade!
Not only will GameCity visitors get to play the latest update of Starbound with ALL NEW FEATURES like missions, teleporters and challenge rooms, there’s also an amazing new invitation to builders…
We need your help! Take part in our ambitious extraterrestrial building project exclusive to GameCity – Operation Colonisation! Make your mark on the construction of a vibrant new colony; build a brand new home for a citizen of the stars, furnish it with your favourite treasures and see who moves in!
Come and join Chucklefish in this extra-special, extraterrestrial project – ONLY at The GameCity Festival!PLEASE NOTE THAT PLACES FOR THIS EVENT ARE EXTREMELY LIMITED
IN ORDER TO PARTICIPATE YOU WILL NEED TO BOOK A FREE TICKET
PLEASE REPORT TO THE FRONT DESK AT THE NATIONAL VIDEOGAME ARCADE 15 MINS BEFORE YOUR BOOKED TIME
To celebrate the fact, we’ve been working with ten designers to create ten NEW versions of the beautiful game which are going to be ready for everyone to try out and take away.
Join us in the Market square as we explore bending the rules of the beautiful game!
There was a revolution in the UK of the late 1970s and '80s. Kids began making videogames on home computers, first in their bedrooms, and soon in offices across the nation, forging a new industry and some now-legendary games. In a new book published by Read-Only Memory called Britsoft: An Oral History, some of those makers, along with the journalists and businessmen that helped them form a vast new industry, recount their memories of Britsoft, a time of incredible creativity, imagination and commerce.
But now, some 30 years later, what was Britsoft? What does it mean today? Chaired by Alex Wiltshire, the book's editor and former editor of Edge, key special guest figures from the time will describe their experiences and perspectives, alongside some stars of contemporary British game development, charting the rise, the fall and the impacts of an unforgettable time in British history.
To celebrate the fact, we’ve been working with ten designers to create ten NEW versions of the beautiful game which are going to be ready for everyone to try out and take away.
Join us in the Market square as we explore bending the rules of the beautiful game!
Bennett Foddy
No Nonsense Football
Bennett Foddy is the designer of several well-known games including QWOP and Get On Top, the trampoline-actuated wrestling game that debuted at GameCity in 2012. In addition, he teaches game design at the NYU Game Center in New York.
“A strong influence for me were the games made in the heyday of videogame athletics, like Summer Games and Daley Thompson’s Decathlon. In the 1980s it seemed like there was so much enthusiasm for Olympic sports, and this enthusiasm was joined by a wave of experimental creativity in game designers trying to capture those sports in digital form. I’ve tried to bring back those things in my work.”
THIS IS A FREE EVENT
History is littered with great rivalries, but perhaps none more nasty, festering, bitterly contested and pointless than Commodore versus Spectrum.
In one corner, eccentric UK entrepreneur Clive Sinclair and his rubber keyed, everyman computer for the masses; Facing him, the aggressive Shatnered marketing force of Jack Tramiel.
In 2013, the Spectrum triumphed, battering a weary Commodore into the canvas with a surprise final punch delivered by an experimental American indie developer.
In a dance as old as time itself these two punch-drunk, bruised old fighters have come out of retirement for a rematch.
Commodore vs Spectrum.
Choose your side.
This ends tonight.
Again.
You love Starbound.
We love Starbound.
We’re hugely excited to be able to tell you that we’re going wholly out of this world during GameCity this year with a massive Starbound residency at the National Videogame Arcade!
Not only will GameCity visitors get to play the latest update of Starbound with ALL NEW FEATURES like missions, teleporters and challenge rooms, there’s also an amazing new invitation to builders…
We need your help! Take part in our ambitious extraterrestrial building project exclusive to GameCity – Operation Colonisation! Make your mark on the construction of a vibrant new colony; build a brand new home for a citizen of the stars, furnish it with your favourite treasures and see who moves in!
Come and join Chucklefish in this extra-special, extraterrestrial project – ONLY at The GameCity Festival!PLEASE NOTE THAT PLACES FOR THIS EVENT ARE EXTREMELY LIMITED
IN ORDER TO PARTICIPATE YOU WILL NEED TO BOOK A FREE TICKET
PLEASE REPORT TO THE FRONT DESK AT THE NATIONAL VIDEOGAME ARCADE 15 MINS BEFORE YOUR BOOKED TIME
To celebrate the fact, we’ve been working with ten designers to create ten NEW versions of the beautiful game which are going to be ready for everyone to try out and take away.
Join us in the Market square as we explore bending the rules of the beautiful game!
To celebrate the fact, we’ve been working with ten designers to create ten NEW versions of the beautiful game which are going to be ready for everyone to try out and take away.
Join us in the Market square as we explore bending the rules of the beautiful game!
To celebrate the fact, we’ve been working with ten designers to create ten NEW versions of the beautiful game which are going to be ready for everyone to try out and take away.
Ricky Haggett of Hollow Ponds
Go Wide
Ricky is a founder of London-based gamedev studio Honeyslug (Hohokum, Super Exploding Zoo, Frobisher Says), as well as a founder of the playing-in-public organisation Wild Rumpus. He recently started a new studio called Hollow Ponds.
“I have a complex relationship with football. I used to play a lot - for my school and a local club, and of course 'World-Cup Willie' at lunchtimes (or World Cup Doubles in some parts). Then, aged 17, I ruptured the cruciate ligament in my knee playing right-back in very muddy conditions, gave up the very idea sport as a bad idea, and started to spend a lot of time in front of computers, which is most likely how I ended up making videogames for a living. I still have the odd vivid dream about playing in football matches (always in defence).
The rules for Go Wide came partly from memories of playing football at school lunchtimes, adapting the rules depending on where in the school we were. I was also thinking about ice hockey, where I like the fact that play continues behind the goal.”
www.twitter.com/KommanderKlobb
THIS IS A FREE EVENT
A playful, interesting and educational look at the phenomenon of Minecraft in relationship to the mining history of the local area.
'Minekraft' (2015) is a new short film by artists Simon Raven, Beth Kettel, Bruce Asbestos and Tom Coogan. The film follows a group of Minecraft avatars as they go on an adventure in a real coal mine. Shot at Pleasley Colliery Museum, the film considers how mining past and present can create a strong sense of community.
During the day there will be a chance to view the artists’ new film 'Minekraftwerk' in which Minecraft characters explore an abandoned colliery in North Notts.
There’s the also the chance to go ‘creative mode’ with activities for everyone!
Exhibit your own avatar artwork, or help to construct a collaborative online version of the Pleaseley Colliery.
You love Starbound.
We love Starbound.
We’re hugely excited to be able to tell you that we’re going wholly out of this world during GameCity this year with a massive Starbound residency at the National Videogame Arcade!
Not only will GameCity visitors get to play the latest update of Starbound with ALL NEW FEATURES like missions, teleporters and challenge rooms, there’s also an amazing new invitation to builders…
We need your help! Take part in our ambitious extraterrestrial building project exclusive to GameCity – Operation Colonisation! Make your mark on the construction of a vibrant new colony; build a brand new home for a citizen of the stars, furnish it with your favourite treasures and see who moves in!
Come and join Chucklefish in this extra-special, extraterrestrial project – ONLY at The GameCity Festival!PLEASE NOTE THAT PLACES FOR THIS EVENT ARE EXTREMELY LIMITED
IN ORDER TO PARTICIPATE YOU WILL NEED TO BOOK A FREE TICKET
PLEASE REPORT TO THE FRONT DESK AT THE NATIONAL VIDEOGAME ARCADE 15 MINS BEFORE YOUR BOOKED TIME
To celebrate the fact, we’ve been working with ten designers to create ten NEW versions of the beautiful game which are going to be ready for everyone to try out and take away.
Join us in the Market square as we explore bending the rules of the beautiful game!
To celebrate the fact, we’ve been working with ten designers to create ten NEW versions of the beautiful game which are going to be ready for everyone to try out and take away.
Join us in the Market square as we explore bending the rules of the beautiful game!
Mike Bithell
Selfish Football
Mike Bithell is the chap behind two reasonably liked British games, Thomas Was Alone and Volume. He is currently working on future, secret things. He'll probably tell you about them on twitter (@mikebithell) or on his site, www.bithellgames.com
“I used to love playing football as a kid, an aspect I enjoyed was the inter team politics of the thing. The hero scorers, the dependable defenders. When asked for an idea for a football redesign, I wanted to pull that element into focus, with team members having their own self interest come into play. Betrayal, manipulation, altruism, all manner of messy human stuff becoming the focus.”
THIS IS A FREE EVENT
Minecraft takes a playfully sinister turn in this special night time screening of Minekraftwerk, an artists’ collaborative film project that features dialogue from in -game characters set against footage of the Pleasely Colliery.
The event will feature live performance, audience collaboration, drinks and DJs with a special Minecraft twist!
Minekraftwerk is an artists’ collaboration project that looks at the relationship between the video game phenomenon of Minecraft and the decline of the mining industry, the wider shift to creative work from heavy industry and the impact on local community.
THIS IS A FREE EVENT
Please sign in to Sched to book your place as numbers are limited.
It has now been over a year since the introduction of the video games tax relief, the Certification Unit at the BFI are hosting a day of panels and presentations for the video games sector.
There will be keynote speeches and the agenda will cover key themes such as: The video games tax reliefs one year on; a Creative England funding case study and other sources of finance and support around the UK. A full agenda will follow shortly including further panels.
The networking reception will take place at the exciting recently opened National Video Game Arcade and there will be an opportunity to play some games from UK video games developers.
There will also be slots available for 1-2-1 sessions with the BFI’s video games certification analysts and other 1-2-1 sessions with key industry members are being confirmed.
We look forward to seeing you there.
TICKETS FOR THIS EVENT CAN BE BOOKED HERE
Please note numbers are limited.
You love Starbound.
We love Starbound.
We’re hugely excited to be able to tell you that we’re going wholly out of this world during GameCity this year with a massive Starbound residency at the National Videogame Arcade!
Not only will GameCity visitors get to play the latest update of Starbound with ALL NEW FEATURES like missions, teleporters and challenge rooms, there’s also an amazing new invitation to builders…
We need your help! Take part in our ambitious extraterrestrial building project exclusive to GameCity – Operation Colonisation! Make your mark on the construction of a vibrant new colony; build a brand new home for a citizen of the stars, furnish it with your favourite treasures and see who moves in!
Come and join Chucklefish in this extra-special, extraterrestrial project – ONLY at The GameCity Festival!PLEASE NOTE THAT PLACES FOR THIS EVENT ARE EXTREMELY LIMITED
IN ORDER TO PARTICIPATE YOU WILL NEED TO BOOK A FREE TICKET
PLEASE REPORT TO THE FRONT DESK AT THE NATIONAL VIDEOGAME ARCADE 15 MINS BEFORE YOUR BOOKED TIME
To celebrate the fact, we’ve been working with ten designers to create ten NEW versions of the beautiful game which are going to be ready for everyone to try out and take away.
Join us in the Market square as we explore bending the rules of the beautiful game!
To celebrate the fact, we’ve been working with ten designers to create ten NEW versions of the beautiful game which are going to be ready for everyone to try out and take away.
Join us in the Market square as we explore bending the rules of the beautiful game!
Llaura Dreamfeel
Frogball
Llaura Dreamfeel writes strange, wonderful and often intense games. She's best known for 'CURTAIN', the story of the destructive relationship between two women in a Glasgow punk band, and is currently creating the intergalactic feline adventure romance ‘SPACE|BLOOD'.
“I'm super inspired by punk and DIY attitudes to art. Works created so fast you can see exactly how they were done and the creator didn't have time to hide away the birthmarks and all of their own stubby fingerprints. At the moment I'm inspired in particular by the sensationally broken and the not quite understandable. When carefully crafted and authored affective experiences fail utterly at having an impression on you. So much so that you have no idea what the film, book or game wanted you to understand or feel, except that it REALLY wanted you to do so. When the music and the interaction and the art all jar unexpectedly. Perhaps you're in the middle of an epic fantasy adventure, your trusty party member has died and the music is telling you to feel very sad, but instead you discovered a glitch where you can walk away from this important conversation, and over the edge of the virtual world, falling into a digital void with bemusement as the tragic music loops forever.”
THIS IS A FREE EVENT
You love Starbound.
We love Starbound.
We’re hugely excited to be able to tell you that we’re going wholly out of this world during GameCity this year with a massive Starbound residency at the National Videogame Arcade!
Not only will GameCity visitors get to play the latest update of Starbound with ALL NEW FEATURES like missions, teleporters and challenge rooms, there’s also an amazing new invitation to builders…
We need your help! Take part in our ambitious extraterrestrial building project exclusive to GameCity – Operation Colonisation! Make your mark on the construction of a vibrant new colony; build a brand new home for a citizen of the stars, furnish it with your favourite treasures and see who moves in!
Come and join Chucklefish in this extra-special, extraterrestrial project – ONLY at The GameCity Festival!Join us and them for a special event as they demo Fabulous Beasts, explain what a fabulous beast is and why they do what they do and their vision for Fabulous Beasts and beyond.
We really hope you can come along!Visitors will be able to play Fabulous Beasts throughout the festival – but that’s not all folks!
Over the week of Gamecity, we’ll also be holding a tournament for the prize of Fabulous Beasts World Champ 2015. Imagine holding that trophy aloft, the first-ever holder of a title for a future e-sport! So we’re looking for a special few entrants. If you’d like to take part, let us know! You can approach the lovely folks at Sensible Object here: hello@sensibleobject.com for details.
We promise you’ll find it fun, challenging, competitive, AND richly rewarding!
THIS IS A FREE EVENT
PLEASE NOTE THAT PLACES FOR THIS EVENT ARE EXTREMELY LIMITED
IN ORDER TO PARTICIPATE YOU WILL NEED TO BOOK A FREE TICKET
PLEASE REPORT TO THE FRONT DESK AT THE NATIONAL VIDEOGAME ARCADE 15 MINS BEFORE YOUR BOOKED TIME
To celebrate the fact, we’ve been working with ten designers to create ten NEW versions of the beautiful game which are going to be ready for everyone to try out and take away.
Join us in the Market square as we explore bending the rules of the beautiful game!
Please Note: Killbox is about Drone warfare which is a sensitive subject. The graphics are realistic in parts and abstracted in others. No explicit or violent graphics are used but parental guidance might be appropriate.
To celebrate the fact, we’ve been working with ten designers to create ten NEW versions of the beautiful game which are going to be ready for everyone to try out and take away.
Join us in the Market square as we explore bending the rules of the beautiful game!
Simon Johnson
Thiefa
I'm a Founder/ Director of iGfest, Slingshot, a director/ designer 2.8 hours later and founder member of the pervasive media studio. I've been working as a real world game designer for 12 years now. Having had a hand on over 40 real world games,and sold more than 60,000 tickets to play, I have fairly unique and extensive experience.
“I have a real love of what I call ambitious forms. Things like monster comics, B-movies and gory games. I grew up on Star Wars and Sega. Then as a teen it was all about Tekken and Twin Peaks. At best these forms push the boundaries of what is possible. When they over reach themselves and become ridiculous for me it just exposes the scale of their ambition.
In the late 90's when companies like Blast Theory and Nottingham's Mixed Reality Lab started to combine games, physical play and urban exploration I took interest. Then in 2007 the New York based collective "Come Out and Play" really crystallised this kind of urban play when they started staging urban games festivals.
For the first time games that took place in the real world looked like they could be a form as ambitious as those I loved, but all the more powerful because of the immediacy of the experience. Add a dash of science and philosophy too and you've got games that have gore and meaning. Or perhaps that’s over reaching. :)”
THIS IS A FREE EVENT
This is a show about videogames, the people who play them and the people who make them. Each episode, a guest on the show talks about the games that have shaped their life in one way or another. Games that have inspired them, games that forged connections with others and games that have soothed wounds. Checkpoints!
To celebrate ten years of Gamecity, we'll be presenting a live show with a panel of guests talking about the year 2005, and the games that shaped their year and the decade ahead.You love Starbound.
We love Starbound.
We’re hugely excited to be able to tell you that we’re going wholly out of this world during GameCity this year with a massive Starbound residency at the National Videogame Arcade!
Not only will GameCity visitors get to play the latest update of Starbound with ALL NEW FEATURES like missions, teleporters and challenge rooms, there’s also an amazing new invitation to builders…
We need your help! Take part in our ambitious extraterrestrial building project exclusive to GameCity – Operation Colonisation! Make your mark on the construction of a vibrant new colony; build a brand new home for a citizen of the stars, furnish it with your favourite treasures and see who moves in!
Come and join Chucklefish in this extra-special, extraterrestrial project – ONLY at The GameCity Festival!Join experts from the Institute of Education to create first person game worlds based on the Anglo-Saxon poem Beowulf, and his battle against the monsters. Discover a land of swamps, caves, mythical creatures and dragons, make mazes, missions and combat scenes, and learn how to create your own 3D action adventure game using our Missionmaker game design tool.
This one day workshop will allow you to understand some of the basic principles of game design and learn how to create simple game rules and procedures.
Suitable for 10+
PLEASE NOTE THAT PLACES FOR THIS EVENT ARE EXTREMELY LIMITED
IN ORDER TO PARTICIPATE YOU WILL NEED TO BOOK A FREE TICKET
PLEASE REPORT TO THE FRONT DESK AT THE NATIONAL VIDEOGAME ARCADE 15 MINS BEFORE YOUR BOOKED TIME
To celebrate the fact, we’ve been working with ten designers to create ten NEW versions of the beautiful game which are going to be ready for everyone to try out and take away.
Join us in the Market square as we explore bending the rules of the beautiful game!
To celebrate the fact, we’ve been working with ten designers to create ten NEW versions of the beautiful game which are going to be ready for everyone to try out and take away.
Join us in the Market square as we explore bending the rules of the beautiful game!
Ian Hardingham of Mode7 Games
Frozen Football
Designer and lead programmer of hit indie games Frozen Synapse and Frozen Cortex. Joint director of Mode 7 Games.
“I've always wanted to create short, sharp, competitive experiences full of interesting decisions. A player should never be bored, and starting a new game should always be exciting. I grew up playing Goldeneye, Thief, and Tribes.”
THIS IS A FREE EVENT
Attention all GamerGamer attendees:
If you added Gamer Gamer to your SCHED before 12noon on Thursday 22nd if October you're ticket is safe, and Free.
If you have added this event to your SCHED after this time you will need to purchase a ticket.
Award-winning comedians play classic, rare and brand new videogames in the battle to become the Games Master!
Gamer Gamer is the brainchild of Joe Dickens - an avid videogamer and comedy fan.
Face-offs, rants and the minimum necessary actual physical violence – with different guests every show!
BUY TICKETS HERE
250 all-new, sing-a-long classics and a night in a private, irony-free universe where we’re all superstars and everything is amazing. If you haven’t joined the Marioke army yet, maybe it’s time?
Marioke is a night of karaoke classics rewritten to be about videogames. Perhaps that sounds like a joke and that’s how it began — a one-off show at Nottingham GameCity in 2011 — but now it’s a cult event with a monthly residency at the Loading Bar in London and an international army of boisterous, vocal fans. And when they’re not entertaining the capital, the One Life Left team take Marioke around the world, performing their ever-growing roster of songs with audience members at studios, conferences and parties
If you’ve never been to Marioke just imagine it as a karaoke night in an alternate universe; one where popular culture is entirely defined by games. The rules for each evening are simple, just like karaoke: sing your heart out, whether you can sing or not, and support the people on stage like they’re rock stars. Attendees pick a song from the songlist and sign up with the team at the front. When their names are called they come on stage with the Marioke team ready to back them up, and four minutes later they leave as heroes.
While there are in-jokes aplenty (“Hello” is about Halo, “Purple Rain” about Heavy Rain and “Common People” is a song about a PC gamer who wants to live life like Console People), the lyrics are broad enough to ensure you don’t need to be obsessed with videogames to enjoy Marioke. “I’m a Believer” is about Windows mainstay Minesweeper; “Take On Me” recalls platform classic Donkey Kong. Videogames are for everyone now and so, it turns out, are stupid songs and stupid jokes.
follow on twitter @singmarioke
THIS IS A FREE EVENT
You love Starbound.
We love Starbound.
We’re hugely excited to be able to tell you that we’re going wholly out of this world during GameCity this year with a massive Starbound residency at the National Videogame Arcade!
Not only will GameCity visitors get to play the latest update of Starbound with ALL NEW FEATURES like missions, teleporters and challenge rooms, there’s also an amazing new invitation to builders…
We need your help! Take part in our ambitious extraterrestrial building project exclusive to GameCity – Operation Colonisation! Make your mark on the construction of a vibrant new colony; build a brand new home for a citizen of the stars, furnish it with your favourite treasures and see who moves in!
Come and join Chucklefish in this extra-special, extraterrestrial project – ONLY at The GameCity Festival!PLEASE NOTE THAT PLACES FOR THIS EVENT ARE EXTREMELY LIMITED
IN ORDER TO PARTICIPATE YOU WILL NEED TO BOOK A FREE TICKET
PLEASE REPORT TO THE FRONT DESK AT THE NATIONAL VIDEOGAME ARCADE 15 MINS BEFORE YOUR BOOKED TIME
To celebrate the fact, we’ve been working with ten designers to create ten NEW versions of the beautiful game which are going to be ready for everyone to try out and take away.
Join us in the Market square as we explore bending the rules of the beautiful game!
To celebrate the fact, we’ve been working with ten designers to create ten NEW versions of the beautiful game which are going to be ready for everyone to try out and take away.
Join us in the Market square as we explore bending the rules of the beautiful game!
To celebrate the fact, we’ve been working with ten designers to create ten NEW versions of the beautiful game which are going to be ready for everyone to try out and take away.
Join us in the Market square as we explore bending the rules of the beautiful game!
To celebrate the fact, we’ve been working with ten designers to create ten NEW versions of the beautiful game which are going to be ready for everyone to try out and take away.
Join us in the Market square as we explore bending the rules of the beautiful game!
Saturday’s match is part of the Sherrif’s Gauntlet... all will be revealed!
Curated by Matheson Marcault
Bio: Matheson Marcault work with culture, history and physical space. We use game design to engage people with places and ideas. Our work fits in museums, in public squares, at arts festivals, and online.
http://mathesonmarcault.com
THIS IS A FREE EVENT
Attention all GamerGamer attendees:
If you added Gamer Gamer to your SCHED before 12noon on Thursday 22nd if October you're ticket is safe, and Free.
If you have added this event to your SCHED after this time you will need to purchase a ticket.
Award-winning comedians play classic, rare and brand new videogames in the battle to become the Games Master!
Gamer Gamer is the brainchild of Joe Dickens - an avid videogamer and comedy fan.
Face-offs, rants and the minimum necessary actual physical violence – with different guests every show!