You love Starbound.
We love Starbound.
We’re hugely excited to be able to tell you that we’re going wholly out of this world during GameCity this year with a massive Starbound residency at the National Videogame Arcade!
Not only will GameCity visitors get to play the latest update of Starbound with ALL NEW FEATURES like missions, teleporters and challenge rooms, there’s also an amazing new invitation to builders…
We need your help! Take part in our ambitious extraterrestrial building project exclusive to GameCity – Operation Colonisation! Make your mark on the construction of a vibrant new colony; build a brand new home for a citizen of the stars, furnish it with your favourite treasures and see who moves in!
Come and join Chucklefish in this extra-special, extraterrestrial project – ONLY at The GameCity Festival!You love Starbound.
We love Starbound.
We’re hugely excited to be able to tell you that we’re going wholly out of this world during GameCity this year with a massive Starbound residency at the National Videogame Arcade!
Not only will GameCity visitors get to play the latest update of Starbound with ALL NEW FEATURES like missions, teleporters and challenge rooms, there’s also an amazing new invitation to builders…
We need your help! Take part in our ambitious extraterrestrial building project exclusive to GameCity – Operation Colonisation! Make your mark on the construction of a vibrant new colony; build a brand new home for a citizen of the stars, furnish it with your favourite treasures and see who moves in!
Come and join Chucklefish in this extra-special, extraterrestrial project – ONLY at The GameCity Festival!To celebrate the fact, we’ve been working with ten designers to create ten NEW versions of the beautiful game which are going to be ready for everyone to try out and take away.
Join us at The National Videogame Arcade as we explore bending the rules of the beautiful game!
Mink ette and David Austin
Mink creates games of all kinds and loves making excuses to play when you probably should be doing something else. David is a keen footballer and occasional event runner for City Dash.
“Both of us love playing games that have you running around in the streets, but also board games and computer games. We've brought different parts of these different types of games together to make beautiful monstrosities. “
To celebrate the fact, we’ve been working with ten designers to create ten NEW versions of the beautiful game which are going to be ready for everyone to try out and take away.
Join us at The National Videogame Arcade as we explore bending the rules of the beautiful game!
Mink ette and David Austin
Mink creates games of all kinds and loves making excuses to play when you probably should be doing something else. David is a keen footballer and occasional event runner for City Dash.
“Both of us love playing games that have you running around in the streets, but also board games and computer games. We've brought different parts of these different types of games together to make beautiful monstrosities. “
You love Starbound.
We love Starbound.
We’re hugely excited to be able to tell you that we’re going wholly out of this world during GameCity this year with a massive Starbound residency at the National Videogame Arcade!
Not only will GameCity visitors get to play the latest update of Starbound with ALL NEW FEATURES like missions, teleporters and challenge rooms, there’s also an amazing new invitation to builders…
We need your help! Take part in our ambitious extraterrestrial building project exclusive to GameCity – Operation Colonisation! Make your mark on the construction of a vibrant new colony; build a brand new home for a citizen of the stars, furnish it with your favourite treasures and see who moves in!
Come and join Chucklefish in this extra-special, extraterrestrial project – ONLY at The GameCity Festival!To celebrate the fact, we’ve been working with ten designers to create ten NEW versions of the beautiful game which are going to be ready for everyone to try out and take away.
Join us in the Market square as we explore bending the rules of the beautiful game!
To celebrate the fact, we’ve been working with ten designers to create ten NEW versions of the beautiful game which are going to be ready for everyone to try out and take away.
Join us in the Market square as we explore bending the rules of the beautiful game!
Grant Howitt and Mary Hamilton from Serious Business
Vampire Football
Serious Business run live games that don't take themselves too seriously; we like running, jumping, singing, shouting and getting people to act outside of the norm.
“Our mission at Serious Business is to make fun, accessible games that as many people as possible can play with as little lead-in time as possible: no tricky rules, no complex strategies, just lots of excitement and lots for the players to do. We draw inspiration from film and theatre and try to boil down narrative experiences into a series of quick events, and from cartoons as we apply a thin veneer of unreality over the surface of the world.”
You love Starbound.
We love Starbound.
We’re hugely excited to be able to tell you that we’re going wholly out of this world during GameCity this year with a massive Starbound residency at the National Videogame Arcade!
Not only will GameCity visitors get to play the latest update of Starbound with ALL NEW FEATURES like missions, teleporters and challenge rooms, there’s also an amazing new invitation to builders…
We need your help! Take part in our ambitious extraterrestrial building project exclusive to GameCity – Operation Colonisation! Make your mark on the construction of a vibrant new colony; build a brand new home for a citizen of the stars, furnish it with your favourite treasures and see who moves in!
Come and join Chucklefish in this extra-special, extraterrestrial project – ONLY at The GameCity Festival!To celebrate the fact, we’ve been working with ten designers to create ten NEW versions of the beautiful game which are going to be ready for everyone to try out and take away.
Join us in the Market square as we explore bending the rules of the beautiful game!
To celebrate the fact, we’ve been working with ten designers to create ten NEW versions of the beautiful game which are going to be ready for everyone to try out and take away.
Join us in the Market square as we explore bending the rules of the beautiful game!
Bennett Foddy
No Nonsense Football
Bennett Foddy is the designer of several well-known games including QWOP and Get On Top, the trampoline-actuated wrestling game that debuted at GameCity in 2012. In addition, he teaches game design at the NYU Game Center in New York.
“A strong influence for me were the games made in the heyday of videogame athletics, like Summer Games and Daley Thompson’s Decathlon. In the 1980s it seemed like there was so much enthusiasm for Olympic sports, and this enthusiasm was joined by a wave of experimental creativity in game designers trying to capture those sports in digital form. I’ve tried to bring back those things in my work.”
THIS IS A FREE EVENT
You love Starbound.
We love Starbound.
We’re hugely excited to be able to tell you that we’re going wholly out of this world during GameCity this year with a massive Starbound residency at the National Videogame Arcade!
Not only will GameCity visitors get to play the latest update of Starbound with ALL NEW FEATURES like missions, teleporters and challenge rooms, there’s also an amazing new invitation to builders…
We need your help! Take part in our ambitious extraterrestrial building project exclusive to GameCity – Operation Colonisation! Make your mark on the construction of a vibrant new colony; build a brand new home for a citizen of the stars, furnish it with your favourite treasures and see who moves in!
Come and join Chucklefish in this extra-special, extraterrestrial project – ONLY at The GameCity Festival!To celebrate the fact, we’ve been working with ten designers to create ten NEW versions of the beautiful game which are going to be ready for everyone to try out and take away.
Join us in the Market square as we explore bending the rules of the beautiful game!
To celebrate the fact, we’ve been working with ten designers to create ten NEW versions of the beautiful game which are going to be ready for everyone to try out and take away.
Join us in the Market square as we explore bending the rules of the beautiful game!
To celebrate the fact, we’ve been working with ten designers to create ten NEW versions of the beautiful game which are going to be ready for everyone to try out and take away.
Ricky Haggett of Hollow Ponds
Go Wide
Ricky is a founder of London-based gamedev studio Honeyslug (Hohokum, Super Exploding Zoo, Frobisher Says), as well as a founder of the playing-in-public organisation Wild Rumpus. He recently started a new studio called Hollow Ponds.
“I have a complex relationship with football. I used to play a lot - for my school and a local club, and of course 'World-Cup Willie' at lunchtimes (or World Cup Doubles in some parts). Then, aged 17, I ruptured the cruciate ligament in my knee playing right-back in very muddy conditions, gave up the very idea sport as a bad idea, and started to spend a lot of time in front of computers, which is most likely how I ended up making videogames for a living. I still have the odd vivid dream about playing in football matches (always in defence).
The rules for Go Wide came partly from memories of playing football at school lunchtimes, adapting the rules depending on where in the school we were. I was also thinking about ice hockey, where I like the fact that play continues behind the goal.”
www.twitter.com/KommanderKlobb
THIS IS A FREE EVENT
A playful, interesting and educational look at the phenomenon of Minecraft in relationship to the mining history of the local area.
'Minekraft' (2015) is a new short film by artists Simon Raven, Beth Kettel, Bruce Asbestos and Tom Coogan. The film follows a group of Minecraft avatars as they go on an adventure in a real coal mine. Shot at Pleasley Colliery Museum, the film considers how mining past and present can create a strong sense of community.
During the day there will be a chance to view the artists’ new film 'Minekraftwerk' in which Minecraft characters explore an abandoned colliery in North Notts.
There’s the also the chance to go ‘creative mode’ with activities for everyone!
Exhibit your own avatar artwork, or help to construct a collaborative online version of the Pleaseley Colliery.
You love Starbound.
We love Starbound.
We’re hugely excited to be able to tell you that we’re going wholly out of this world during GameCity this year with a massive Starbound residency at the National Videogame Arcade!
Not only will GameCity visitors get to play the latest update of Starbound with ALL NEW FEATURES like missions, teleporters and challenge rooms, there’s also an amazing new invitation to builders…
We need your help! Take part in our ambitious extraterrestrial building project exclusive to GameCity – Operation Colonisation! Make your mark on the construction of a vibrant new colony; build a brand new home for a citizen of the stars, furnish it with your favourite treasures and see who moves in!
Come and join Chucklefish in this extra-special, extraterrestrial project – ONLY at The GameCity Festival!To celebrate the fact, we’ve been working with ten designers to create ten NEW versions of the beautiful game which are going to be ready for everyone to try out and take away.
Join us in the Market square as we explore bending the rules of the beautiful game!
To celebrate the fact, we’ve been working with ten designers to create ten NEW versions of the beautiful game which are going to be ready for everyone to try out and take away.
Join us in the Market square as we explore bending the rules of the beautiful game!
Mike Bithell
Selfish Football
Mike Bithell is the chap behind two reasonably liked British games, Thomas Was Alone and Volume. He is currently working on future, secret things. He'll probably tell you about them on twitter (@mikebithell) or on his site, www.bithellgames.com
“I used to love playing football as a kid, an aspect I enjoyed was the inter team politics of the thing. The hero scorers, the dependable defenders. When asked for an idea for a football redesign, I wanted to pull that element into focus, with team members having their own self interest come into play. Betrayal, manipulation, altruism, all manner of messy human stuff becoming the focus.”
THIS IS A FREE EVENT
You love Starbound.
We love Starbound.
We’re hugely excited to be able to tell you that we’re going wholly out of this world during GameCity this year with a massive Starbound residency at the National Videogame Arcade!
Not only will GameCity visitors get to play the latest update of Starbound with ALL NEW FEATURES like missions, teleporters and challenge rooms, there’s also an amazing new invitation to builders…
We need your help! Take part in our ambitious extraterrestrial building project exclusive to GameCity – Operation Colonisation! Make your mark on the construction of a vibrant new colony; build a brand new home for a citizen of the stars, furnish it with your favourite treasures and see who moves in!
Come and join Chucklefish in this extra-special, extraterrestrial project – ONLY at The GameCity Festival!To celebrate the fact, we’ve been working with ten designers to create ten NEW versions of the beautiful game which are going to be ready for everyone to try out and take away.
Join us in the Market square as we explore bending the rules of the beautiful game!
To celebrate the fact, we’ve been working with ten designers to create ten NEW versions of the beautiful game which are going to be ready for everyone to try out and take away.
Join us in the Market square as we explore bending the rules of the beautiful game!
Llaura Dreamfeel
Frogball
Llaura Dreamfeel writes strange, wonderful and often intense games. She's best known for 'CURTAIN', the story of the destructive relationship between two women in a Glasgow punk band, and is currently creating the intergalactic feline adventure romance ‘SPACE|BLOOD'.
“I'm super inspired by punk and DIY attitudes to art. Works created so fast you can see exactly how they were done and the creator didn't have time to hide away the birthmarks and all of their own stubby fingerprints. At the moment I'm inspired in particular by the sensationally broken and the not quite understandable. When carefully crafted and authored affective experiences fail utterly at having an impression on you. So much so that you have no idea what the film, book or game wanted you to understand or feel, except that it REALLY wanted you to do so. When the music and the interaction and the art all jar unexpectedly. Perhaps you're in the middle of an epic fantasy adventure, your trusty party member has died and the music is telling you to feel very sad, but instead you discovered a glitch where you can walk away from this important conversation, and over the edge of the virtual world, falling into a digital void with bemusement as the tragic music loops forever.”
THIS IS A FREE EVENT
You love Starbound.
We love Starbound.
We’re hugely excited to be able to tell you that we’re going wholly out of this world during GameCity this year with a massive Starbound residency at the National Videogame Arcade!
Not only will GameCity visitors get to play the latest update of Starbound with ALL NEW FEATURES like missions, teleporters and challenge rooms, there’s also an amazing new invitation to builders…
We need your help! Take part in our ambitious extraterrestrial building project exclusive to GameCity – Operation Colonisation! Make your mark on the construction of a vibrant new colony; build a brand new home for a citizen of the stars, furnish it with your favourite treasures and see who moves in!
Come and join Chucklefish in this extra-special, extraterrestrial project – ONLY at The GameCity Festival!Join us and them for a special event as they demo Fabulous Beasts, explain what a fabulous beast is and why they do what they do and their vision for Fabulous Beasts and beyond.
We really hope you can come along!Visitors will be able to play Fabulous Beasts throughout the festival – but that’s not all folks!
Over the week of Gamecity, we’ll also be holding a tournament for the prize of Fabulous Beasts World Champ 2015. Imagine holding that trophy aloft, the first-ever holder of a title for a future e-sport! So we’re looking for a special few entrants. If you’d like to take part, let us know! You can approach the lovely folks at Sensible Object here: hello@sensibleobject.com for details.
We promise you’ll find it fun, challenging, competitive, AND richly rewarding!
THIS IS A FREE EVENT
To celebrate the fact, we’ve been working with ten designers to create ten NEW versions of the beautiful game which are going to be ready for everyone to try out and take away.
Join us in the Market square as we explore bending the rules of the beautiful game!
To celebrate the fact, we’ve been working with ten designers to create ten NEW versions of the beautiful game which are going to be ready for everyone to try out and take away.
Join us in the Market square as we explore bending the rules of the beautiful game!
Simon Johnson
Thiefa
I'm a Founder/ Director of iGfest, Slingshot, a director/ designer 2.8 hours later and founder member of the pervasive media studio. I've been working as a real world game designer for 12 years now. Having had a hand on over 40 real world games,and sold more than 60,000 tickets to play, I have fairly unique and extensive experience.
“I have a real love of what I call ambitious forms. Things like monster comics, B-movies and gory games. I grew up on Star Wars and Sega. Then as a teen it was all about Tekken and Twin Peaks. At best these forms push the boundaries of what is possible. When they over reach themselves and become ridiculous for me it just exposes the scale of their ambition.
In the late 90's when companies like Blast Theory and Nottingham's Mixed Reality Lab started to combine games, physical play and urban exploration I took interest. Then in 2007 the New York based collective "Come Out and Play" really crystallised this kind of urban play when they started staging urban games festivals.
For the first time games that took place in the real world looked like they could be a form as ambitious as those I loved, but all the more powerful because of the immediacy of the experience. Add a dash of science and philosophy too and you've got games that have gore and meaning. Or perhaps that’s over reaching. :)”
THIS IS A FREE EVENT
You love Starbound.
We love Starbound.
We’re hugely excited to be able to tell you that we’re going wholly out of this world during GameCity this year with a massive Starbound residency at the National Videogame Arcade!
Not only will GameCity visitors get to play the latest update of Starbound with ALL NEW FEATURES like missions, teleporters and challenge rooms, there’s also an amazing new invitation to builders…
We need your help! Take part in our ambitious extraterrestrial building project exclusive to GameCity – Operation Colonisation! Make your mark on the construction of a vibrant new colony; build a brand new home for a citizen of the stars, furnish it with your favourite treasures and see who moves in!
Come and join Chucklefish in this extra-special, extraterrestrial project – ONLY at The GameCity Festival!To celebrate the fact, we’ve been working with ten designers to create ten NEW versions of the beautiful game which are going to be ready for everyone to try out and take away.
Join us in the Market square as we explore bending the rules of the beautiful game!
To celebrate the fact, we’ve been working with ten designers to create ten NEW versions of the beautiful game which are going to be ready for everyone to try out and take away.
Join us in the Market square as we explore bending the rules of the beautiful game!
Ian Hardingham of Mode7 Games
Frozen Football
Designer and lead programmer of hit indie games Frozen Synapse and Frozen Cortex. Joint director of Mode 7 Games.
“I've always wanted to create short, sharp, competitive experiences full of interesting decisions. A player should never be bored, and starting a new game should always be exciting. I grew up playing Goldeneye, Thief, and Tribes.”
THIS IS A FREE EVENT
You love Starbound.
We love Starbound.
We’re hugely excited to be able to tell you that we’re going wholly out of this world during GameCity this year with a massive Starbound residency at the National Videogame Arcade!
Not only will GameCity visitors get to play the latest update of Starbound with ALL NEW FEATURES like missions, teleporters and challenge rooms, there’s also an amazing new invitation to builders…
We need your help! Take part in our ambitious extraterrestrial building project exclusive to GameCity – Operation Colonisation! Make your mark on the construction of a vibrant new colony; build a brand new home for a citizen of the stars, furnish it with your favourite treasures and see who moves in!
Come and join Chucklefish in this extra-special, extraterrestrial project – ONLY at The GameCity Festival!To celebrate the fact, we’ve been working with ten designers to create ten NEW versions of the beautiful game which are going to be ready for everyone to try out and take away.
Join us in the Market square as we explore bending the rules of the beautiful game!
To celebrate the fact, we’ve been working with ten designers to create ten NEW versions of the beautiful game which are going to be ready for everyone to try out and take away.
Join us in the Market square as we explore bending the rules of the beautiful game!
To celebrate the fact, we’ve been working with ten designers to create ten NEW versions of the beautiful game which are going to be ready for everyone to try out and take away.
Join us in the Market square as we explore bending the rules of the beautiful game!
To celebrate the fact, we’ve been working with ten designers to create ten NEW versions of the beautiful game which are going to be ready for everyone to try out and take away.
Join us in the Market square as we explore bending the rules of the beautiful game!
Saturday’s match is part of the Sherrif’s Gauntlet... all will be revealed!
Curated by Matheson Marcault
Bio: Matheson Marcault work with culture, history and physical space. We use game design to engage people with places and ideas. Our work fits in museums, in public squares, at arts festivals, and online.
http://mathesonmarcault.com
THIS IS A FREE EVENT